About me
Junior Developer, graduated with a Bachelor's Degree in Engineering in Video Game and Application Development and in my heart a gamer. I specialize in Video Game programming, Shaders, Game design, and basic knowledge in 3D Modeling

Junior Developer, graduated with a Bachelor's Degree in Engineering in Video Game and Application Development and in my heart a gamer. I specialize in Video Game programming, Shaders, Game design, and basic knowledge in 3D Modeling
Specialized in C#, Unity, Unreal Engine, as well as Bootstrap, and JavaScript.
I have worked on Scriptable Objects, Artificial Intelligence of Enemies, Save System with JSON, Shaders with UV Maps, UI animations and I have knowledge in 3D modeling in Blender, knowledge in Illustrator and Photoshop.
Cooperative in teamwork, good stress management, creative, resilient and honest.Adventure/Puzzle/Terror, Plataform: PC
Be careful of what you wish for
LINKSuspense/First Person. Plataform: PC
Find Me
LINKPuzzle/Plataform: Mobile
Poor Axolotl went missing and hungry! Where there's food there's a way back home
LINKRythm Game. Plataform: Mobile
The sword is your verse and the blood of your enemies the chorus to this crusade to save your family from the enemy clan
LINKExploration/Adventure. Plataform: PC
Explore a vast and beautiful universe, traveling galaxy to galaxy collecting star shards while managing your oxygen and gasoline
LINKArcade/First Person Shooter. Plataforma: PC
Simple First Person Shooter/p> LINK
Enemy Artificial Intelligence in Horror Game: React with sight and listen to the player, can prowl, investigate, chase, attack, die and Revive
Game Save System for RTS game: Save the game in a Json at the time of exiting the game and also load the game when returning to the game, the game saves construction position and amount of resources
Cooking System based on Scriptable Objects in 3D Cooking Game: Use of Scriptable Objects to create Ingredients, Recipes and Tables to process and create new foods.
Correo:ipaniaguamaldonado@gmail.com
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